shader: Properly scale image reads and add GL SPIR-V support

Thanks for everything!
This commit is contained in:
ReinUsesLisp 2021-08-01 18:57:45 -03:00 committed by Fernando Sahmkow
parent fc9bb3c3fe
commit e66d5b88a6
25 changed files with 228 additions and 77 deletions

View file

@ -10,6 +10,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
@ -20,7 +21,7 @@
namespace Vulkan {
constexpr size_t MAX_RESCALING_WORDS = 4;
using Shader::Backend::SPIRV::NUM_TEXTURE_AND_IMAGE_SCALING_WORDS;
class DescriptorLayoutBuilder {
public:
@ -74,7 +75,8 @@ public:
.stageFlags = static_cast<VkShaderStageFlags>(
is_compute ? VK_SHADER_STAGE_COMPUTE_BIT : VK_SHADER_STAGE_ALL_GRAPHICS),
.offset = 0,
.size = (is_compute ? 0 : sizeof(f32)) + sizeof(std::array<u32, MAX_RESCALING_WORDS>),
.size = (is_compute ? 0 : sizeof(f32)) +
sizeof(std::array<u32, NUM_TEXTURE_AND_IMAGE_SCALING_WORDS>),
};
return device->GetLogical().CreatePipelineLayout({
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
@ -146,14 +148,25 @@ public:
}
}
const std::array<u32, MAX_RESCALING_WORDS>& Data() const noexcept {
void PushImage(bool is_rescaled) noexcept {
*image_ptr |= is_rescaled ? image_bit : 0;
image_bit <<= 1;
if (image_bit == 0) {
image_bit = 1u;
++image_ptr;
}
}
const std::array<u32, NUM_TEXTURE_AND_IMAGE_SCALING_WORDS>& Data() const noexcept {
return words;
}
private:
std::array<u32, MAX_RESCALING_WORDS> words{};
std::array<u32, NUM_TEXTURE_AND_IMAGE_SCALING_WORDS> words{};
u32* texture_ptr{words.data()};
u32* image_ptr{words.data() + Shader::Backend::SPIRV::NUM_TEXTURE_SCALING_WORDS};
u32 texture_bit{1u};
u32 image_bit{1u};
};
inline void PushImageDescriptors(TextureCache& texture_cache,
@ -181,6 +194,7 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
}
const VkImageView vk_image_view{image_view.StorageView(desc.type, desc.format)};
update_descriptor_queue.AddImage(vk_image_view);
rescaling.PushImage(texture_cache.IsRescaling(image_view));
}
}
}

View file

@ -139,9 +139,6 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
} else {
info.previous_stage_stores.mask.set();
}
for (const auto& stage : programs) {
info.num_textures += Shader::NumDescriptors(stage.info.texture_descriptors);
}
const Shader::Stage stage{program.stage};
const bool has_geometry{key.unique_hashes[4] != 0 && !programs[4].is_geometry_passthrough};
const bool gl_ndc{key.state.ndc_minus_one_to_one != 0};