glsl: Address more feedback. Implement indexed texture reads

This commit is contained in:
ameerj 2021-06-11 02:50:30 -04:00
parent 7d89a82a48
commit e81c73a874
6 changed files with 112 additions and 114 deletions

View file

@ -559,53 +559,45 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
}
void EmitContext::SetupImages(Bindings& bindings) {
image_buffer_bindings.reserve(info.image_buffer_descriptors.size());
image_buffers.reserve(info.image_buffer_descriptors.size());
for (const auto& desc : info.image_buffer_descriptors) {
image_buffer_bindings.push_back(bindings.image);
const auto indices{bindings.image + desc.count};
image_buffers.push_back({bindings.image, desc.count});
const auto format{ImageFormatString(desc.format)};
for (u32 index = bindings.image; index < indices; ++index) {
header += fmt::format("layout(binding={}{}) uniform uimageBuffer img{};",
bindings.image, format, index);
}
const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
header += fmt::format("layout(binding={}{}) uniform uimageBuffer img{}{};", bindings.image,
format, bindings.image, array_decorator);
bindings.image += desc.count;
}
image_bindings.reserve(info.image_descriptors.size());
images.reserve(info.image_descriptors.size());
for (const auto& desc : info.image_descriptors) {
image_bindings.push_back(bindings.image);
images.push_back({bindings.image, desc.count});
const auto format{ImageFormatString(desc.format)};
const auto image_type{ImageType(desc.type)};
const auto qualifier{desc.is_written ? "" : "readonly "};
const auto indices{bindings.image + desc.count};
for (u32 index = bindings.image; index < indices; ++index) {
header += fmt::format("layout(binding={}{})uniform {}{} img{};", bindings.image, format,
qualifier, image_type, index);
}
const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
header += fmt::format("layout(binding={}{})uniform {}{} img{}{};", bindings.image, format,
qualifier, image_type, bindings.image, array_decorator);
bindings.image += desc.count;
}
}
void EmitContext::SetupTextures(Bindings& bindings) {
texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size());
texture_buffers.reserve(info.texture_buffer_descriptors.size());
for (const auto& desc : info.texture_buffer_descriptors) {
texture_buffer_bindings.push_back(bindings.texture);
texture_buffers.push_back({bindings.texture, desc.count});
const auto sampler_type{SamplerType(TextureType::Buffer, false)};
const auto indices{bindings.texture + desc.count};
for (u32 index = bindings.texture; index < indices; ++index) {
header += fmt::format("layout(binding={}) uniform {} tex{};", bindings.texture,
sampler_type, index);
}
const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
header += fmt::format("layout(binding={}) uniform {} tex{}{};", bindings.texture,
sampler_type, bindings.texture, array_decorator);
bindings.texture += desc.count;
}
texture_bindings.reserve(info.texture_descriptors.size());
textures.reserve(info.texture_descriptors.size());
for (const auto& desc : info.texture_descriptors) {
textures.push_back({bindings.texture, desc.count});
const auto sampler_type{SamplerType(desc.type, desc.is_depth)};
texture_bindings.push_back(bindings.texture);
const auto indices{bindings.texture + desc.count};
for (u32 index = bindings.texture; index < indices; ++index) {
header += fmt::format("layout(binding={}) uniform {} tex{};", bindings.texture,
sampler_type, index);
}
const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
header += fmt::format("layout(binding={}) uniform {} tex{}{};", bindings.texture,
sampler_type, bindings.texture, array_decorator);
bindings.texture += desc.count;
}
}