shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available

This commit is contained in:
ReinUsesLisp 2021-03-28 19:53:34 -03:00 committed by ameerj
parent 84298ce191
commit e860870dd2
20 changed files with 730 additions and 36 deletions

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@ -21,6 +21,8 @@ struct Program {
Info info;
Stage stage{};
std::array<u32, 3> workgroup_size{};
u32 local_memory_size{};
u32 shared_memory_size{};
};
[[nodiscard]] std::string DumpProgram(const Program& program);