video_core: Rename "const buffer locker" to "registry"
This commit is contained in:
parent
bd8b9bbcee
commit
e8efd5a901
17 changed files with 102 additions and 97 deletions
|
@ -81,7 +81,7 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
|
|||
MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
|
||||
return {tracked, track};
|
||||
} else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
|
||||
auto bound_buffer = locker.ObtainBoundBuffer();
|
||||
const auto bound_buffer = registry.ObtainBoundBuffer();
|
||||
if (!bound_buffer) {
|
||||
return {};
|
||||
}
|
||||
|
@ -94,7 +94,7 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
|
|||
}
|
||||
auto [gpr, base_offset] = *pair;
|
||||
const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
|
||||
const auto& gpu_driver = locker.AccessGuestDriverProfile();
|
||||
const auto& gpu_driver = registry.AccessGuestDriverProfile();
|
||||
const u32 bindless_cv = NewCustomVariable();
|
||||
const Node op =
|
||||
Operation(OperationCode::UDiv, gpr, Immediate(gpu_driver.GetTextureHandlerSize()));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue