NRO Assets and NACP file format

Cleanup

Review fixes
This commit is contained in:
Zach Hilman 2018-07-23 12:33:24 -04:00
parent e85a528bb9
commit e8f641a52d
5 changed files with 215 additions and 1 deletions

View file

@ -6,12 +6,15 @@
#include <string>
#include "common/common_types.h"
#include "core/file_sys/control_metadata.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Loader {
struct AssetHeader;
/// Loads an NRO file
class AppLoader_NRO final : public AppLoader, Linker {
public:
@ -30,8 +33,17 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadTitle(std::string& title) override;
private:
bool LoadNro(FileSys::VirtualFile file, VAddr load_base);
std::vector<u8> icon_data;
std::unique_ptr<FileSys::NACP> nacp;
FileSys::VirtualFile romfs;
};
} // namespace Loader