input_common: Add VibrationDevice and VibrationDeviceFactory

A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
This commit is contained in:
Morph 2020-10-20 13:55:25 -04:00
parent 38110dd485
commit e9e1876e82
19 changed files with 327 additions and 101 deletions

View file

@ -230,10 +230,8 @@ void Adapter::SendVibrations() {
vibration_changed = false;
}
bool Adapter::RumblePlay(std::size_t port, f32 amplitude) {
amplitude = std::clamp(amplitude, 0.0f, 1.0f);
const auto raw_amp = static_cast<u8>(amplitude * 0x8);
pads[port].rumble_amplitude = raw_amp;
bool Adapter::RumblePlay(std::size_t port, u8 amplitude) {
pads[port].rumble_amplitude = amplitude;
return rumble_enabled;
}