Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
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23 changed files with 550 additions and 841 deletions
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@ -46,6 +46,10 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
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out_buffer.tag = reinterpret_cast<u64>(samples.data());
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stream->AppendBuffer(out_buffer, samples);
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if (stream->IsPaused()) {
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stream->Start();
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}
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}
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bool DeviceSinkCommand::Verify(const ADSP::CommandListProcessor& processor) {
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