Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
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23 changed files with 550 additions and 841 deletions
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@ -32,7 +32,7 @@ public:
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*
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* @param stream - The stream to close.
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*/
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virtual void CloseStream(const SinkStream* stream) = 0;
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virtual void CloseStream(SinkStream* stream) = 0;
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/**
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* Close all streams.
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