video_core: Add BCn decoding support

This commit is contained in:
GPUCode 2023-06-06 23:10:06 +03:00 committed by bunnei
parent b8c96cee5f
commit eac46ad7ce
16 changed files with 1789 additions and 120 deletions

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@ -3,7 +3,6 @@
#include <stb_dxt.h>
#include <string.h>
#include "common/alignment.h"
#include "video_core/textures/bcn.h"
#include "video_core/textures/workers.h"

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@ -4,14 +4,13 @@
#pragma once
#include <span>
#include <stdint.h>
#include "common/common_types.h"
namespace Tegra::Texture::BCN {
void CompressBC1(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
std::span<uint8_t> output);
void CompressBC1(std::span<const u8> data, u32 width, u32 height, u32 depth, std::span<u8> output);
void CompressBC3(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
std::span<uint8_t> output);
void CompressBC3(std::span<const u8> data, u32 width, u32 height, u32 depth, std::span<u8> output);
} // namespace Tegra::Texture::BCN