renderer: Render previous frame when no new one is available.
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4 changed files with 22 additions and 17 deletions
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@ -12,6 +12,8 @@
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#include "core/hle/service/nvdrv/nvdrv_a.h"
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#include "core/hle/service/vi/vi.h"
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#include "core/hle/service/vi/vi_m.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Service {
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namespace VI {
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@ -743,7 +745,8 @@ void NVFlinger::Compose() {
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auto buffer = buffer_queue->AcquireBuffer();
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if (buffer == boost::none) {
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// There was no queued buffer to draw.
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// There was no queued buffer to draw, render previous frame
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VideoCore::g_renderer->SwapBuffers({});
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continue;
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}
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