renderer_opengl: Better handling of framebuffer transform flags.

This commit is contained in:
bunnei 2018-03-23 14:58:27 -04:00
parent c2c55e0811
commit ec4e1a3685
4 changed files with 23 additions and 6 deletions

View file

@ -8,6 +8,7 @@
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
namespace Tegra {
@ -38,7 +39,9 @@ struct FramebufferConfig {
u32 height;
u32 stride;
PixelFormat pixel_format;
bool flip_vertical;
using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
TransformFlags transform_flags;
};
namespace Engines {