glsl: Fix non-immediate buffer access
and many other misc implementations
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parent
d171083d53
commit
ed14d31f66
12 changed files with 133 additions and 72 deletions
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@ -17,19 +17,14 @@ void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_v
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ctx.AddU32x2("{}=uvec2({},{});", inst, e1, e2);
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}
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void EmitCompositeConstructU32x3([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view e1,
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[[maybe_unused]] std::string_view e2,
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[[maybe_unused]] std::string_view e3) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeConstructU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
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std::string_view e2, std::string_view e3) {
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ctx.AddU32x3("{}=uvec3({},{},{});", inst, e1, e2, e3);
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}
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void EmitCompositeConstructU32x4([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view e1,
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[[maybe_unused]] std::string_view e2,
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[[maybe_unused]] std::string_view e3,
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[[maybe_unused]] std::string_view e4) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeConstructU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
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std::string_view e2, std::string_view e3, std::string_view e4) {
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ctx.AddU32x4("{}=uvec4({},{},{},{});", inst, e1, e2, e3, e4);
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}
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void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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@ -37,16 +32,14 @@ void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_vie
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ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]);
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}
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void EmitCompositeExtractU32x3([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view composite,
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[[maybe_unused]] u32 index) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeExtractU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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u32 index) {
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ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]);
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}
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void EmitCompositeExtractU32x4([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view composite,
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[[maybe_unused]] u32 index) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeExtractU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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u32 index) {
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ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]);
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}
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void EmitCompositeInsertU32x2([[maybe_unused]] EmitContext& ctx,
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@ -135,19 +128,14 @@ void EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst& inst, std::string_v
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ctx.AddF32x2("{}=vec2({},{});", inst, e1, e2);
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}
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void EmitCompositeConstructF32x3([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view e1,
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[[maybe_unused]] std::string_view e2,
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[[maybe_unused]] std::string_view e3) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeConstructF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
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std::string_view e2, std::string_view e3) {
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ctx.AddF32x3("{}=vec3({},{},{});", inst, e1, e2, e3);
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}
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void EmitCompositeConstructF32x4([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view e1,
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[[maybe_unused]] std::string_view e2,
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[[maybe_unused]] std::string_view e3,
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[[maybe_unused]] std::string_view e4) {
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throw NotImplementedException("GLSL Instruction");
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void EmitCompositeConstructF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
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std::string_view e2, std::string_view e3, std::string_view e4) {
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ctx.AddF32x4("{}=vec4({},{},{},{});", inst, e1, e2, e3, e4);
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}
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void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
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