Preprocessor: #if's out OSX-specific GL changes on other platforms

This commit is contained in:
archshift 2014-06-09 16:51:09 -07:00 committed by bunnei
parent 06ef8f001a
commit ee4717aaae
3 changed files with 9 additions and 1 deletions

View file

@ -28,8 +28,13 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
#if EMU_PLATFORM == PLATFORM_MACOSX
// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#endif
m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
m_window_title.c_str(), NULL, NULL);