shader: Implement SR_Y_DIRECTION

This commit is contained in:
FernandoS27 2021-04-16 23:52:58 +02:00 committed by ameerj
parent 50f8007172
commit f18a6dd1bd
10 changed files with 22 additions and 0 deletions

View file

@ -150,6 +150,8 @@ enum class SpecialRegister : u64 {
return ir.SubgroupGtMask();
case SpecialRegister::SR_GEMASK:
return ir.SubgroupGeMask();
case SpecialRegister::SR_Y_DIRECTION:
return ir.BitCast<IR::U32>(ir.YDirection());
default:
throw NotImplementedException("S2R special register {}", special_register);
}