Reworked svcs slightly, improved error messages in AM and fsp_srv
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3 changed files with 30 additions and 20 deletions
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@ -616,7 +616,8 @@ private:
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const auto storage = applet->GetBroker().PopNormalDataToGame();
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if (storage == nullptr) {
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LOG_ERROR(Service_AM, "storage is a nullptr. There is no data in the current channel");
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LOG_ERROR(Service_AM,
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"storage is a nullptr. There is no data in the current normal channel");
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rb.Push(ERR_NO_DATA_IN_CHANNEL);
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return;
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@ -647,7 +648,8 @@ private:
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const auto storage = applet->GetBroker().PopInteractiveDataToGame();
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if (storage == nullptr) {
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LOG_ERROR(Service_AM, "storage is a nullptr. There is no data in the current channel");
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LOG_ERROR(Service_AM,
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"storage is a nullptr. There is no data in the current interactive channel");
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rb.Push(ERR_NO_DATA_IN_CHANNEL);
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return;
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