video_core: Implement R8_SINT render target

This commit is contained in:
ReinUsesLisp 2020-06-30 04:00:23 -03:00
parent fd33e996e0
commit f29fede49c
7 changed files with 13 additions and 0 deletions

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@ -49,6 +49,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5U
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8U
{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8S
{GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8I
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8UI
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // RGBA16F
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // RGBA16U