core/hid: Improve accuary of mouse implementation

This commit is contained in:
german77 2021-11-14 21:28:38 -06:00 committed by Narr the Reg
parent 654d76e79e
commit f4e5f89e6f
14 changed files with 79 additions and 48 deletions

View file

@ -376,9 +376,9 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
std::lock_guard lock{mutex};
const auto stick_value = TransformToStick(callback);
const auto touch_value = TransformToTouch(callback);
device_status.mouse_stick_value = stick_value;
device_status.mouse_stick_value = touch_value;
if (is_configuring) {
device_status.mouse_position_state = {};
@ -386,8 +386,8 @@ void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
return;
}
device_status.mouse_position_state.x = stick_value.x.value;
device_status.mouse_position_state.y = stick_value.y.value;
device_status.mouse_position_state.x = touch_value.x.value;
device_status.mouse_position_state.y = touch_value.y.value;
TriggerOnChange(DeviceTriggerType::Mouse);
}
@ -420,7 +420,7 @@ MousePosition EmulatedDevices::GetMousePosition() const {
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseDeltaWheel() const {
AnalogStickState EmulatedDevices::GetMouseWheel() const {
return device_status.mouse_wheel_state;
}