glasm: Implement Y direction

This commit is contained in:
ReinUsesLisp 2021-05-26 16:00:36 -03:00 committed by ameerj
parent 586c785366
commit f58f79c85d
4 changed files with 9 additions and 3 deletions

View file

@ -439,6 +439,9 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I
"MOV.F FSWZB[2],1;"
"MOV.F FSWZB[3],-1;";
}
if (ctx.uses_y_direction) {
header += "PARAM y_direction[1]={state.material.front.ambient};";
}
ctx.code.insert(0, header);
ctx.code += "END";
return ctx.code;