core, network: Add ability to proxy socket packets
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parent
035ca99b02
commit
f80c7c4cd5
28 changed files with 1039 additions and 537 deletions
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@ -20,9 +20,7 @@ namespace Network {
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class Room::RoomImpl {
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public:
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// This MAC address is used to generate a 'Nintendo' like Mac address.
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const MacAddress NintendoOUI;
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std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress
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std::mt19937 random_gen; ///< Random number generator. Used for GenerateFakeIPAddress
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ENetHost* server = nullptr; ///< Network interface.
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@ -35,10 +33,9 @@ public:
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std::string password; ///< The password required to connect to this room.
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struct Member {
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std::string nickname; ///< The nickname of the member.
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std::string console_id_hash; ///< A hash of the console ID of the member.
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GameInfo game_info; ///< The current game of the member
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MacAddress mac_address; ///< The assigned mac address of the member.
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std::string nickname; ///< The nickname of the member.
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GameInfo game_info; ///< The current game of the member
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IPv4Address fake_ip; ///< The assigned fake ip address of the member.
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/// Data of the user, often including authenticated forum username.
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VerifyUser::UserData user_data;
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ENetPeer* peer; ///< The remote peer.
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@ -51,8 +48,7 @@ public:
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IPBanList ip_ban_list; ///< List of banned IP addresses
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mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
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RoomImpl()
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: NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {}
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RoomImpl() : random_gen(std::random_device()()) {}
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/// Thread that receives and dispatches network packets
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std::unique_ptr<std::thread> room_thread;
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@ -101,16 +97,10 @@ public:
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bool IsValidNickname(const std::string& nickname) const;
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/**
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* Returns whether the MAC address is valid, ie. isn't already taken by someone else in the
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* Returns whether the fake ip address is valid, ie. isn't already taken by someone else in the
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* room.
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*/
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bool IsValidMacAddress(const MacAddress& address) const;
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/**
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* Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in
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* the room.
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*/
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bool IsValidConsoleId(const std::string& console_id_hash) const;
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bool IsValidFakeIPAddress(const IPv4Address& address) const;
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/**
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* Returns whether a user has mod permissions.
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@ -128,15 +118,9 @@ public:
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void SendNameCollision(ENetPeer* client);
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/**
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* Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid.
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* Sends a ID_ROOM_IP_COLLISION message telling the client that the IP is invalid.
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*/
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void SendMacCollision(ENetPeer* client);
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/**
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* Sends a IdConsoleIdCollison message telling the client that another member with the same
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* console ID exists.
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*/
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void SendConsoleIdCollision(ENetPeer* client);
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void SendIPCollision(ENetPeer* client);
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/**
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* Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid.
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@ -152,13 +136,13 @@ public:
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* Notifies the member that its connection attempt was successful,
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* and it is now part of the room.
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*/
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void SendJoinSuccess(ENetPeer* client, MacAddress mac_address);
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void SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip);
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/**
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* Notifies the member that its connection attempt was successful,
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* and it is now part of the room, and it has been granted mod permissions.
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*/
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void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address);
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void SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip);
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/**
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* Sends a IdHostKicked message telling the client that they have been kicked.
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@ -210,7 +194,7 @@ public:
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* <u32> num_members: the number of currently joined clients
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* This is followed by the following three values for each member:
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* <String> nickname of that member
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* <MacAddress> mac_address of that member
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* <IPv4Address> fake_ip of that member
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* <String> game_name of that member
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*/
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void BroadcastRoomInformation();
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@ -219,13 +203,13 @@ public:
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* Generates a free MAC address to assign to a new client.
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* The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
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*/
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MacAddress GenerateMacAddress();
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IPv4Address GenerateFakeIPAddress();
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/**
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* Broadcasts this packet to all members except the sender.
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* @param event The ENet event containing the data
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*/
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void HandleWifiPacket(const ENetEvent* event);
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void HandleProxyPacket(const ENetEvent* event);
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/**
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* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
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@ -250,7 +234,7 @@ public:
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void Room::RoomImpl::ServerLoop() {
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while (state != State::Closed) {
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ENetEvent event;
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if (enet_host_service(server, &event, 16) > 0) {
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if (enet_host_service(server, &event, 50) > 0) {
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switch (event.type) {
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case ENET_EVENT_TYPE_RECEIVE:
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switch (event.packet->data[0]) {
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@ -260,8 +244,8 @@ void Room::RoomImpl::ServerLoop() {
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case IdSetGameInfo:
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HandleGameNamePacket(&event);
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break;
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case IdWifiPacket:
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HandleWifiPacket(&event);
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case IdProxyPacket:
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HandleProxyPacket(&event);
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break;
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case IdChatMessage:
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HandleChatPacket(&event);
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@ -313,11 +297,8 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
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std::string nickname;
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packet.Read(nickname);
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std::string console_id_hash;
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packet.Read(console_id_hash);
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MacAddress preferred_mac;
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packet.Read(preferred_mac);
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IPv4Address preferred_fake_ip;
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packet.Read(preferred_fake_ip);
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u32 client_version;
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packet.Read(client_version);
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@ -338,20 +319,15 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
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return;
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}
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if (preferred_mac != NoPreferredMac) {
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// Verify if the preferred mac is available
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if (!IsValidMacAddress(preferred_mac)) {
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SendMacCollision(event->peer);
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if (preferred_fake_ip != NoPreferredIP) {
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// Verify if the preferred fake ip is available
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if (!IsValidFakeIPAddress(preferred_fake_ip)) {
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SendIPCollision(event->peer);
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return;
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}
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} else {
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// Assign a MAC address of this client automatically
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preferred_mac = GenerateMacAddress();
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}
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if (!IsValidConsoleId(console_id_hash)) {
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SendConsoleIdCollision(event->peer);
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return;
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// Assign a fake ip address of this client automatically
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preferred_fake_ip = GenerateFakeIPAddress();
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}
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if (client_version != network_version) {
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@ -361,8 +337,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
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// At this point the client is ready to be added to the room.
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Member member{};
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member.mac_address = preferred_mac;
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member.console_id_hash = console_id_hash;
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member.fake_ip = preferred_fake_ip;
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member.nickname = nickname;
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member.peer = event->peer;
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@ -408,9 +383,9 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
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// Notify everyone that the room information has changed.
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BroadcastRoomInformation();
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if (HasModPermission(event->peer)) {
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SendJoinSuccessAsMod(event->peer, preferred_mac);
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SendJoinSuccessAsMod(event->peer, preferred_fake_ip);
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} else {
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SendJoinSuccess(event->peer, preferred_mac);
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SendJoinSuccess(event->peer, preferred_fake_ip);
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}
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}
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@ -575,19 +550,11 @@ bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
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[&nickname](const auto& member) { return member.nickname != nickname; });
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}
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bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
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// A MAC address is valid if it is not already taken by anybody else in the room.
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bool Room::RoomImpl::IsValidFakeIPAddress(const IPv4Address& address) const {
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// An IP address is valid if it is not already taken by anybody else in the room.
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std::lock_guard lock(member_mutex);
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return std::all_of(members.begin(), members.end(),
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[&address](const auto& member) { return member.mac_address != address; });
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}
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bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const {
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// A Console ID is valid if it is not already taken by anybody else in the room.
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std::lock_guard lock(member_mutex);
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return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) {
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return member.console_id_hash != console_id_hash;
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});
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[&address](const auto& member) { return member.fake_ip != address; });
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}
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bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
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@ -621,19 +588,9 @@ void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
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enet_host_flush(server);
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}
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void Room::RoomImpl::SendMacCollision(ENetPeer* client) {
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void Room::RoomImpl::SendIPCollision(ENetPeer* client) {
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Packet packet;
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packet.Write(static_cast<u8>(IdMacCollision));
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ENetPacket* enet_packet =
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enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
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enet_peer_send(client, 0, enet_packet);
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enet_host_flush(server);
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}
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void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) {
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Packet packet;
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packet.Write(static_cast<u8>(IdConsoleIdCollision));
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packet.Write(static_cast<u8>(IdIpCollision));
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ENetPacket* enet_packet =
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enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
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@ -672,20 +629,20 @@ void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) {
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enet_host_flush(server);
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}
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void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) {
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void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip) {
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Packet packet;
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packet.Write(static_cast<u8>(IdJoinSuccess));
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packet.Write(mac_address);
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packet.Write(fake_ip);
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ENetPacket* enet_packet =
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enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
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enet_peer_send(client, 0, enet_packet);
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enet_host_flush(server);
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}
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void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) {
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void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip) {
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Packet packet;
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packet.Write(static_cast<u8>(IdJoinSuccessAsMod));
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packet.Write(mac_address);
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packet.Write(fake_ip);
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ENetPacket* enet_packet =
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enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
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enet_peer_send(client, 0, enet_packet);
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@ -818,7 +775,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
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std::lock_guard lock(member_mutex);
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for (const auto& member : members) {
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packet.Write(member.nickname);
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packet.Write(member.mac_address);
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packet.Write(member.fake_ip);
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packet.Write(member.game_info.name);
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packet.Write(member.game_info.id);
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packet.Write(member.user_data.username);
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@ -833,34 +790,43 @@ void Room::RoomImpl::BroadcastRoomInformation() {
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enet_host_flush(server);
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}
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MacAddress Room::RoomImpl::GenerateMacAddress() {
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MacAddress result_mac =
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NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
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std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
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IPv4Address Room::RoomImpl::GenerateFakeIPAddress() {
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IPv4Address result_ip{192, 168, 0, 0};
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std::uniform_int_distribution<> dis(0x01, 0xFE); // Random byte between 1 and 0xFE
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do {
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for (std::size_t i = 3; i < result_mac.size(); ++i) {
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result_mac[i] = dis(random_gen);
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for (std::size_t i = 2; i < result_ip.size(); ++i) {
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result_ip[i] = dis(random_gen);
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}
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} while (!IsValidMacAddress(result_mac));
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return result_mac;
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} while (!IsValidFakeIPAddress(result_ip));
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return result_ip;
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}
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void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
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void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) {
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Packet in_packet;
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in_packet.Append(event->packet->data, event->packet->dataLength);
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in_packet.IgnoreBytes(sizeof(u8)); // Message type
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in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type
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in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel
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in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
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MacAddress destination_address;
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in_packet.Read(destination_address);
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in_packet.IgnoreBytes(sizeof(u8)); // Message type
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in_packet.IgnoreBytes(sizeof(u8)); // Domain
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in_packet.IgnoreBytes(sizeof(IPv4Address)); // IP
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in_packet.IgnoreBytes(sizeof(u16)); // Port
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in_packet.IgnoreBytes(sizeof(u8)); // Domain
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IPv4Address remote_ip;
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in_packet.Read(remote_ip); // IP
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in_packet.IgnoreBytes(sizeof(u16)); // Port
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in_packet.IgnoreBytes(sizeof(u8)); // Protocol
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bool broadcast;
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in_packet.Read(broadcast); // Broadcast
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Packet out_packet;
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out_packet.Append(event->packet->data, event->packet->dataLength);
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ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
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ENET_PACKET_FLAG_RELIABLE);
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if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
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const auto& destination_address = remote_ip;
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if (broadcast) { // Send the data to everyone except the sender
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std::lock_guard lock(member_mutex);
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bool sent_packet = false;
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for (const auto& member : members) {
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std::lock_guard lock(member_mutex);
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auto member = std::find_if(members.begin(), members.end(),
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[destination_address](const Member& member_entry) -> bool {
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return member_entry.mac_address == destination_address;
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return member_entry.fake_ip == destination_address;
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});
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if (member != members.end()) {
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enet_peer_send(member->peer, 0, enet_packet);
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} else {
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LOG_ERROR(Network,
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"Attempting to send to unknown MAC address: "
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"{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}",
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"Attempting to send to unknown IP address: "
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"{}.{}.{}.{}",
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destination_address[0], destination_address[1], destination_address[2],
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destination_address[3], destination_address[4], destination_address[5]);
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destination_address[3]);
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enet_packet_destroy(enet_packet);
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}
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}
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@ -1073,7 +1039,7 @@ std::vector<Member> Room::GetRoomMemberList() const {
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member.username = member_impl.user_data.username;
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member.display_name = member_impl.user_data.display_name;
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member.avatar_url = member_impl.user_data.avatar_url;
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member.mac_address = member_impl.mac_address;
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member.fake_ip = member_impl.fake_ip;
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member.game = member_impl.game_info;
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member_list.push_back(member);
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}
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