core, network: Add ability to proxy socket packets

This commit is contained in:
FearlessTobi 2022-07-30 05:58:23 +02:00
parent 035ca99b02
commit f80c7c4cd5
28 changed files with 1039 additions and 537 deletions

View file

@ -9,6 +9,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "network/room.h"
namespace Network {
@ -17,22 +18,12 @@ using AnnounceMultiplayerRoom::GameInfo;
using AnnounceMultiplayerRoom::RoomInformation;
/// Information about the received WiFi packets.
/// Acts as our own 802.11 header.
struct WifiPacket {
enum class PacketType : u8 {
Beacon,
Data,
Authentication,
AssociationResponse,
Deauthentication,
NodeMap
};
PacketType type; ///< The type of 802.11 frame.
std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
/// for management frames.
MacAddress transmitter_address; ///< Mac address of the transmitter.
MacAddress destination_address; ///< Mac address of the receiver.
u8 channel; ///< WiFi channel where this frame was transmitted.
struct ProxyPacket {
SockAddrIn local_endpoint;
SockAddrIn remote_endpoint;
Protocol protocol;
bool broadcast;
std::vector<u8> data;
};
/// Represents a chat message.
@ -72,15 +63,14 @@ public:
HostKicked, ///< Kicked by the host
// Reasons why connection was rejected
UnknownError, ///< Some error [permissions to network device missing or something]
NameCollision, ///< Somebody is already using this name
MacCollision, ///< Somebody is already using that mac-address
ConsoleIdCollision, ///< Somebody in the room has the same Console ID
WrongVersion, ///< The room version is not the same as for this RoomMember
WrongPassword, ///< The password doesn't match the one from the Room
CouldNotConnect, ///< The room is not responding to a connection attempt
RoomIsFull, ///< Room is already at the maximum number of players
HostBanned, ///< The user is banned by the host
UnknownError, ///< Some error [permissions to network device missing or something]
NameCollision, ///< Somebody is already using this name
IpCollision, ///< Somebody is already using that fake-ip-address
WrongVersion, ///< The room version is not the same as for this RoomMember
WrongPassword, ///< The password doesn't match the one from the Room
CouldNotConnect, ///< The room is not responding to a connection attempt
RoomIsFull, ///< Room is already at the maximum number of players
HostBanned, ///< The user is banned by the host
// Reasons why moderation request failed
PermissionDenied, ///< The user does not have mod permissions
@ -92,9 +82,9 @@ public:
std::string username; ///< The web services username of the member. Can be empty.
std::string display_name; ///< The web services display name of the member. Can be empty.
std::string avatar_url; ///< Url to the member's avatar. Can be empty.
GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're
/// not playing anything.
MacAddress mac_address; ///< MAC address associated with this member.
GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're
/// not playing anything.
IPv4Address fake_ip; ///< Fake Ip address associated with this member.
};
using MemberList = std::vector<MemberInformation>;
@ -135,7 +125,7 @@ public:
/**
* Returns the MAC address of the RoomMember.
*/
const MacAddress& GetMacAddress() const;
const IPv4Address& GetFakeIpAddress() const;
/**
* Returns information about the room we're currently connected to.
@ -149,19 +139,17 @@ public:
/**
* Attempts to join a room at the specified address and port, using the specified nickname.
* A console ID hash is passed in to check console ID conflicts.
* This may fail if the username or console ID is already taken.
*/
void Join(const std::string& nickname, const std::string& console_id_hash,
const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort,
u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac,
void Join(const std::string& nickname, const char* server_addr = "127.0.0.1",
u16 server_port = DefaultRoomPort, u16 client_port = 0,
const IPv4Address& preferred_fake_ip = NoPreferredIP,
const std::string& password = "", const std::string& token = "");
/**
* Sends a WiFi packet to the room.
* @param packet The WiFi packet to send.
*/
void SendWifiPacket(const WifiPacket& packet);
void SendProxyPacket(const ProxyPacket& packet);
/**
* Sends a chat message to the room.
@ -207,14 +195,14 @@ public:
CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback);
/**
* Binds a function to an event that will be triggered every time a WifiPacket is received.
* Binds a function to an event that will be triggered every time a ProxyPacket is received.
* The function wil be called everytime the event is triggered.
* The callback function must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<WifiPacket> BindOnWifiPacketReceived(
std::function<void(const WifiPacket&)> callback);
CallbackHandle<ProxyPacket> BindOnProxyPacketReceived(
std::function<void(const ProxyPacket&)> callback);
/**
* Binds a function to an event that will be triggered every time the RoomInformation changes.
@ -292,10 +280,8 @@ inline const char* GetErrorStr(const RoomMember::Error& e) {
return "UnknownError";
case RoomMember::Error::NameCollision:
return "NameCollision";
case RoomMember::Error::MacCollision:
return "MaxCollision";
case RoomMember::Error::ConsoleIdCollision:
return "ConsoleIdCollision";
case RoomMember::Error::IpCollision:
return "IpCollision";
case RoomMember::Error::WrongVersion:
return "WrongVersion";
case RoomMember::Error::WrongPassword: