yuzu: Implement Vulkan frontend

Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
This commit is contained in:
ReinUsesLisp 2020-01-21 16:40:53 -03:00
parent 8299f1ceef
commit f92cbc5501
24 changed files with 1105 additions and 187 deletions

View file

@ -7,21 +7,69 @@
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
<height>321</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>API Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>API:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="api">
<item>
<property name="text">
<string notr="true">OpenGL</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">Vulkan</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Device:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="device"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Graphics</string>
<string>Graphics Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
@ -29,13 +77,6 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
<property name="text">
<string>Use accurate GPU emulation (slow)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_asynchronous_gpu_emulation">
<property name="text">
@ -43,6 +84,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
<property name="text">
<string>Use accurate GPU emulation (slow)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="force_30fps_mode">
<property name="text">
@ -51,11 +99,11 @@
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Internal Resolution</string>
<string>Internal Resolution:</string>
</property>
</widget>
</item>
@ -91,7 +139,7 @@
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QLabel" name="bg_label">
<property name="text">