yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing bits on Vulkan initialization.
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8299f1ceef
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24 changed files with 1105 additions and 187 deletions
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@ -7,21 +7,69 @@
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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<height>321</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<layout class="QVBoxLayout" name="verticalLayout_1">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QGroupBox" name="groupBox_2">
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<property name="title">
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<string>API Settings</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_4">
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<item>
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>API:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="api">
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<item>
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<property name="text">
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<string notr="true">OpenGL</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">Vulkan</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_5">
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<item>
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Device:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="device"/>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Graphics</string>
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<string>Graphics Settings</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<layout class="QVBoxLayout" name="verticalLayout_4">
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<item>
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<widget class="QCheckBox" name="use_disk_shader_cache">
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<property name="text">
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@ -29,13 +77,6 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_accurate_gpu_emulation">
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<property name="text">
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<string>Use accurate GPU emulation (slow)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_asynchronous_gpu_emulation">
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<property name="text">
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@ -43,6 +84,13 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_accurate_gpu_emulation">
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<property name="text">
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<string>Use accurate GPU emulation (slow)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="force_30fps_mode">
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<property name="text">
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@ -51,11 +99,11 @@
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Internal Resolution</string>
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<string>Internal Resolution:</string>
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</property>
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</widget>
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</item>
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@ -91,7 +139,7 @@
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_6">
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<widget class="QLabel" name="bg_label">
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<property name="text">
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