general: Avoid ambiguous format_to compilation errors
Ensures that we're using the fmt version of format_to. These are also the only three outliers. All of the other formatters we have are properly qualified.
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0b9ef3c0b8
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f981e90af3
3 changed files with 3 additions and 3 deletions
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@ -103,6 +103,6 @@ struct fmt::formatter<Shader::IR::Opcode> {
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}
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template <typename FormatContext>
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auto format(const Shader::IR::Opcode& op, FormatContext& ctx) {
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return format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
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return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
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}
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};
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@ -24,6 +24,6 @@ struct fmt::formatter<Shader::Maxwell::Opcode> {
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}
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template <typename FormatContext>
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auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
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return format_to(ctx.out(), "{}", NameOf(opcode));
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return fmt::format_to(ctx.out(), "{}", NameOf(opcode));
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}
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};
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