Merge pull request #9112 from vonchenplus/deferred_draw
video_core: Reimplementing the maxwell drawing trigger mechanism
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commit
fa913a702f
10 changed files with 203 additions and 232 deletions
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@ -205,7 +205,7 @@ void RasterizerOpenGL::Clear() {
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++num_queued_commands;
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}
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void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
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void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
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MICROPROFILE_SCOPE(OpenGL_Drawing);
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SCOPE_EXIT({ gpu.TickWork(); });
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@ -222,14 +222,15 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
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pipeline->SetEngine(maxwell3d, gpu_memory);
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pipeline->Configure(is_indexed);
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BindInlineIndexBuffer();
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SyncState();
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const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology);
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BeginTransformFeedback(pipeline, primitive_mode);
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const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.global_base_instance_index);
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const GLsizei num_instances =
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static_cast<GLsizei>(is_instanced ? maxwell3d->mme_draw.instance_count : 1);
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const GLsizei num_instances = static_cast<GLsizei>(instance_count);
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if (is_indexed) {
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const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.global_base_vertex_index);
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const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_buffer.count);
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@ -1129,6 +1130,16 @@ void RasterizerOpenGL::ReleaseChannel(s32 channel_id) {
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query_cache.EraseChannel(channel_id);
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}
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void RasterizerOpenGL::BindInlineIndexBuffer() {
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if (maxwell3d->inline_index_draw_indexes.empty()) {
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return;
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}
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const auto data_count = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size());
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auto buffer = Buffer(buffer_cache_runtime, *this, 0, data_count);
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buffer.ImmediateUpload(0, maxwell3d->inline_index_draw_indexes);
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buffer_cache_runtime.BindIndexBuffer(buffer, 0, data_count);
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}
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AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {}
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bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
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@ -68,7 +68,7 @@ public:
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StateTracker& state_tracker_);
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~RasterizerOpenGL() override;
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void Draw(bool is_indexed, bool is_instanced) override;
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void Draw(bool is_indexed, u32 instance_count) override;
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void Clear() override;
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void DispatchCompute() override;
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void ResetCounter(VideoCore::QueryType type) override;
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@ -199,6 +199,8 @@ private:
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/// End a transform feedback
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void EndTransformFeedback();
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void BindInlineIndexBuffer();
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Tegra::GPU& gpu;
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const Device& device;
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