video_core: Add GPU vendor name to window title bar

This commit is contained in:
ameerj 2021-06-20 17:26:55 -04:00
parent 03da34b330
commit fb16cbb17e
9 changed files with 75 additions and 10 deletions

View file

@ -202,13 +202,13 @@ Device::Device() {
LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available");
throw std::runtime_error{"Insufficient version"};
}
const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
vendor_name = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
const std::vector extensions = GetExtensions();
const bool is_nvidia = vendor == "NVIDIA Corporation";
const bool is_amd = vendor == "ATI Technologies Inc.";
const bool is_intel = vendor == "Intel";
const bool is_nvidia = vendor_name == "NVIDIA Corporation";
const bool is_amd = vendor_name == "ATI Technologies Inc.";
const bool is_intel = vendor_name == "Intel";
#ifdef __unix__
const bool is_linux = true;
@ -275,6 +275,31 @@ Device::Device() {
}
}
std::string Device::GetVendorName() const {
if (vendor_name == "NVIDIA Corporation") {
return "NVIDIA";
}
if (vendor_name == "ATI Technologies Inc.") {
return "AMD";
}
if (vendor_name == "Intel" || vendor_name == "Intel Open Source Technology Center") {
return "INTEL";
}
if (vendor_name == "Mesa Project") {
return "MESA";
}
if (vendor_name == "Mesa/X.org") {
return "LLVMPIPE";
}
if (vendor_name == "AMD") {
return "RADEONSI";
}
if (vendor_name == "nouveau") {
return "NOUVEAU";
}
return vendor_name;
}
Device::Device(std::nullptr_t) {
max_uniform_buffers.fill(std::numeric_limits<u32>::max());
uniform_buffer_alignment = 4;

View file

@ -22,6 +22,8 @@ public:
explicit Device();
explicit Device(std::nullptr_t);
[[nodiscard]] std::string GetVendorName() const;
u32 GetMaxUniformBuffers(Tegra::Engines::ShaderType shader_type) const noexcept {
return max_uniform_buffers[static_cast<std::size_t>(shader_type)];
}
@ -130,6 +132,7 @@ private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
std::string vendor_name;
std::array<u32, Tegra::Engines::MaxShaderTypes> max_uniform_buffers{};
std::array<BaseBindings, Tegra::Engines::MaxShaderTypes> base_bindings{};
size_t uniform_buffer_alignment{};

View file

@ -70,6 +70,10 @@ public:
return &rasterizer;
}
[[nodiscard]] std::string GetDeviceVendor() const override {
return device.GetVendorName();
}
private:
/// Initializes the OpenGL state and creates persistent objects.
void InitOpenGLObjects();