gl_texture_cache: Add fast copy path

This commit is contained in:
ReinUsesLisp 2019-04-14 01:44:16 -03:00
parent bab21e8cb3
commit fb94871791
4 changed files with 60 additions and 7 deletions

View file

@ -177,9 +177,9 @@ void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
}
}
OGLTexture CreateTexture(const SurfaceParams& params, GLenum internal_format) {
OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum internal_format) {
OGLTexture texture;
texture.Create(GetTextureTarget(params));
texture.Create(target);
switch (params.GetTarget()) {
case SurfaceTarget::Texture1D:
@ -241,7 +241,8 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
format = tuple.format;
type = tuple.type;
is_compressed = tuple.compressed;
texture = CreateTexture(params, internal_format);
target = GetTextureTarget(params);
texture = CreateTexture(params, target, internal_format);
staging_buffer.resize(params.GetHostSizeInBytes());
}
@ -504,9 +505,53 @@ TextureCacheOpenGL::~TextureCacheOpenGL() = default;
CachedSurfaceView* TextureCacheOpenGL::TryFastGetSurfaceView(
VAddr cpu_addr, u8* host_ptr, const SurfaceParams& params, bool preserve_contents,
const std::vector<CachedSurface*>& overlaps) {
if (overlaps.size() > 1) {
return nullptr;
}
const auto& old_surface{overlaps[0]};
const auto& old_params{old_surface->GetSurfaceParams()};
const auto& new_params{params};
if (old_params.GetTarget() == new_params.GetTarget() &&
old_params.GetDepth() == new_params.GetDepth() && old_params.GetDepth() == 1 &&
old_params.GetNumLevels() == new_params.GetNumLevels() &&
old_params.GetPixelFormat() == new_params.GetPixelFormat()) {
return SurfaceCopy(cpu_addr, host_ptr, new_params, old_surface, old_params);
}
return nullptr;
}
CachedSurfaceView* TextureCacheOpenGL::SurfaceCopy(VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& new_params,
CachedSurface* old_surface,
const SurfaceParams& old_params) {
CachedSurface* const new_surface{GetUncachedSurface(new_params)};
Register(new_surface, cpu_addr, host_ptr);
const u32 min_width{
std::max(old_params.GetDefaultBlockWidth(), new_params.GetDefaultBlockWidth())};
const u32 min_height{
std::max(old_params.GetDefaultBlockHeight(), new_params.GetDefaultBlockHeight())};
for (u32 level = 0; level < old_params.GetNumLevels(); ++level) {
const u32 width{std::min(old_params.GetMipWidth(level), new_params.GetMipWidth(level))};
const u32 height{std::min(old_params.GetMipHeight(level), new_params.GetMipHeight(level))};
if (width < min_width || height < min_height) {
// Avoid copies that are too small to be handled in OpenGL
break;
}
glCopyImageSubData(old_surface->GetTexture(), old_surface->GetTarget(), level, 0, 0, 0,
new_surface->GetTexture(), new_surface->GetTarget(), level, 0, 0, 0,
width, height, 1);
}
new_surface->MarkAsModified(true);
// TODO(Rodrigo): Add an entry to directly get the superview
return new_surface->GetView(cpu_addr, new_params);
}
std::unique_ptr<CachedSurface> TextureCacheOpenGL::CreateSurface(const SurfaceParams& params) {
return std::make_unique<CachedSurface>(params);
}

View file

@ -38,6 +38,10 @@ public:
void LoadBuffer();
GLenum GetTarget() const {
return target;
}
GLuint GetTexture() const {
return texture.handle;
}
@ -56,6 +60,7 @@ private:
GLenum format{};
GLenum type{};
bool is_compressed{};
GLenum target{};
OGLTexture texture;
@ -126,6 +131,10 @@ protected:
const std::vector<CachedSurface*>& overlaps);
std::unique_ptr<CachedSurface> CreateSurface(const SurfaceParams& params);
private:
CachedSurfaceView* SurfaceCopy(VAddr cpu_addr, u8* host_ptr, const SurfaceParams& new_params,
CachedSurface* old_surface, const SurfaceParams& old_params);
};
} // namespace OpenGL