video_core: Rearrange pixel format names
Normalizes pixel format names to match Vulkan names. Previous to this commit pixel formats had no convention, leading to confusion and potential bugs.
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eda37ff26b
commit
fbc232426d
19 changed files with 1077 additions and 1179 deletions
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@ -31,11 +31,11 @@ ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
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std::size_t component) {
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const TextureFormat format{descriptor.format};
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switch (format) {
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case TextureFormat::R16_G16_B16_A16:
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case TextureFormat::R32_G32_B32_A32:
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case TextureFormat::R32_G32_B32:
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case TextureFormat::R32_G32:
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case TextureFormat::R16_G16:
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case TextureFormat::R16G16B16A16:
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case TextureFormat::R32G32B32A32:
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case TextureFormat::R32G32B32:
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case TextureFormat::R32G32:
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case TextureFormat::R16G16:
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case TextureFormat::R32:
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case TextureFormat::R16:
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case TextureFormat::R8:
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@ -97,7 +97,7 @@ ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
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break;
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case TextureFormat::B5G6R5:
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case TextureFormat::B6G5R5:
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case TextureFormat::BF10GF11RF11:
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case TextureFormat::B10G11R11:
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if (component == 0) {
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return descriptor.b_type;
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}
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@ -108,9 +108,9 @@ ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
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return descriptor.r_type;
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}
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break;
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case TextureFormat::G8R24:
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case TextureFormat::G24R8:
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case TextureFormat::G8R8:
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case TextureFormat::R24G8:
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case TextureFormat::R8G24:
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case TextureFormat::R8G8:
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case TextureFormat::G4R4:
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if (component == 0) {
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return descriptor.g_type;
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@ -137,15 +137,15 @@ bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
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u32 GetComponentSize(TextureFormat format, std::size_t component) {
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switch (format) {
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case TextureFormat::R32_G32_B32_A32:
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case TextureFormat::R32G32B32A32:
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return 32;
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case TextureFormat::R16_G16_B16_A16:
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case TextureFormat::R16G16B16A16:
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return 16;
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case TextureFormat::R32_G32_B32:
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case TextureFormat::R32G32B32:
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return component <= 2 ? 32 : 0;
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case TextureFormat::R32_G32:
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case TextureFormat::R32G32:
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return component <= 1 ? 32 : 0;
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case TextureFormat::R16_G16:
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case TextureFormat::R16G16:
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return component <= 1 ? 16 : 0;
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case TextureFormat::R32:
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return component == 0 ? 32 : 0;
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@ -192,7 +192,7 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
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return 6;
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}
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return 0;
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case TextureFormat::BF10GF11RF11:
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case TextureFormat::B10G11R11:
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if (component == 1 || component == 2) {
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return 11;
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}
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@ -200,7 +200,7 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
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return 10;
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}
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return 0;
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case TextureFormat::G8R24:
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case TextureFormat::R24G8:
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if (component == 0) {
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return 8;
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}
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@ -208,7 +208,7 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
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return 24;
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}
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return 0;
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case TextureFormat::G24R8:
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case TextureFormat::R8G24:
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if (component == 0) {
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return 8;
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}
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@ -216,7 +216,7 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
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return 24;
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}
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return 0;
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case TextureFormat::G8R8:
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case TextureFormat::R8G8:
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return (component == 0 || component == 1) ? 8 : 0;
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case TextureFormat::G4R4:
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return (component == 0 || component == 1) ? 4 : 0;
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@ -231,25 +231,25 @@ std::size_t GetImageComponentMask(TextureFormat format) {
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constexpr u8 B = 0b0100;
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constexpr u8 A = 0b1000;
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switch (format) {
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case TextureFormat::R32_G32_B32_A32:
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case TextureFormat::R16_G16_B16_A16:
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case TextureFormat::R32G32B32A32:
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case TextureFormat::R16G16B16A16:
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case TextureFormat::A8R8G8B8:
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case TextureFormat::A2B10G10R10:
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case TextureFormat::A4B4G4R4:
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case TextureFormat::A5B5G5R1:
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case TextureFormat::A1B5G5R5:
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return std::size_t{R | G | B | A};
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case TextureFormat::R32_G32_B32:
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case TextureFormat::R32G32B32:
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case TextureFormat::R32_B24G8:
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case TextureFormat::B5G6R5:
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case TextureFormat::B6G5R5:
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case TextureFormat::BF10GF11RF11:
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case TextureFormat::B10G11R11:
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return std::size_t{R | G | B};
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case TextureFormat::R32_G32:
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case TextureFormat::R16_G16:
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case TextureFormat::G8R24:
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case TextureFormat::G24R8:
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case TextureFormat::G8R8:
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case TextureFormat::R32G32:
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case TextureFormat::R16G16:
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case TextureFormat::R24G8:
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case TextureFormat::R8G24:
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case TextureFormat::R8G8:
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case TextureFormat::G4R4:
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return std::size_t{R | G};
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case TextureFormat::R32:
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