video_core: Rearrange pixel format names

Normalizes pixel format names to match Vulkan names. Previous to this
commit pixel formats had no convention, leading to confusion and
potential bugs.
This commit is contained in:
ReinUsesLisp 2020-07-01 02:28:53 -03:00
parent eda37ff26b
commit fbc232426d
19 changed files with 1077 additions and 1179 deletions

View file

@ -12,10 +12,10 @@
namespace Tegra::Texture {
enum class TextureFormat : u32 {
R32_G32_B32_A32 = 0x01,
R32_G32_B32 = 0x02,
R16_G16_B16_A16 = 0x03,
R32_G32 = 0x04,
R32G32B32A32 = 0x01,
R32G32B32 = 0x02,
R16G16B16A16 = 0x03,
R32G32 = 0x04,
R32_B24G8 = 0x05,
ETC2_RGB = 0x06,
X8B8G8R8 = 0x07,
@ -23,19 +23,19 @@ enum class TextureFormat : u32 {
A2B10G10R10 = 0x09,
ETC2_RGB_PTA = 0x0a,
ETC2_RGBA = 0x0b,
R16_G16 = 0x0c,
G8R24 = 0x0d,
G24R8 = 0x0e,
R16G16 = 0x0c,
R24G8 = 0x0d,
R8G24 = 0x0e,
R32 = 0x0f,
BC6H_SF16 = 0x10,
BC6H_UF16 = 0x11,
BC6H_SFLOAT = 0x10,
BC6H_UFLOAT = 0x11,
A4B4G4R4 = 0x12,
A5B5G5R1 = 0x13,
A1B5G5R5 = 0x14,
B5G6R5 = 0x15,
B6G5R5 = 0x16,
BC7U = 0x17,
G8R8 = 0x18,
BC7 = 0x17,
R8G8 = 0x18,
EAC = 0x19,
EACX2 = 0x1a,
R16 = 0x1b,
@ -43,23 +43,23 @@ enum class TextureFormat : u32 {
R8 = 0x1d,
G4R4 = 0x1e,
R1 = 0x1f,
E5B9G9R9_SHAREDEXP = 0x20,
BF10GF11RF11 = 0x21,
E5B9G9R9 = 0x20,
B10G11R11 = 0x21,
G8B8G8R8 = 0x22,
B8G8R8G8 = 0x23,
DXT1 = 0x24,
DXT23 = 0x25,
DXT45 = 0x26,
DXN1 = 0x27,
DXN2 = 0x28,
S8Z24 = 0x29,
BC1_RGBA = 0x24,
BC2 = 0x25,
BC3 = 0x26,
BC4 = 0x27,
BC5 = 0x28,
S8D24 = 0x29,
X8Z24 = 0x2a,
Z24S8 = 0x2b,
D24S8 = 0x2b,
X4V4Z24__COV4R4V = 0x2c,
X4V4Z24__COV8R8V = 0x2d,
V8Z24__COV4R12V = 0x2e,
ZF32 = 0x2f,
ZF32_X24S8 = 0x30,
D32 = 0x2f,
D32S8 = 0x30,
X8Z24_X20V4S8__COV4R4V = 0x31,
X8Z24_X20V4S8__COV8R8V = 0x32,
ZF32_X20V4X8__COV4R4V = 0x33,
@ -69,7 +69,7 @@ enum class TextureFormat : u32 {
X8Z24_X16V8S8__COV4R12V = 0x37,
ZF32_X16V8X8__COV4R12V = 0x38,
ZF32_X16V8S8__COV4R12V = 0x39,
Z16 = 0x3a,
D16 = 0x3a,
V8Z24__COV8R24V = 0x3b,
X8Z24_X16V8S8__COV8R24V = 0x3c,
ZF32_X16V8X8__COV8R24V = 0x3d,
@ -375,7 +375,4 @@ struct FullTextureInfo {
TSCEntry tsc;
};
/// Returns the number of bytes per pixel of the input texture format.
u32 BytesPerPixel(TextureFormat format);
} // namespace Tegra::Texture