shader: Implement BAR and fix memory barriers
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7 changed files with 79 additions and 5 deletions
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@ -28,6 +28,7 @@ void EmitSelectionMerge(EmitContext& ctx, Id merge_label);
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void EmitReturn(EmitContext& ctx);
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void EmitUnreachable(EmitContext& ctx);
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void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
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void EmitBarrier(EmitContext& ctx);
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void EmitMemoryBarrierWorkgroupLevel(EmitContext& ctx);
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void EmitMemoryBarrierDeviceLevel(EmitContext& ctx);
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void EmitMemoryBarrierSystemLevel(EmitContext& ctx);
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