VideoCore: Use correct register for immediate mode attribute count
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2 changed files with 13 additions and 7 deletions
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@ -1176,7 +1176,12 @@ struct Regs {
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}
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} command_buffer;
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INSERT_PADDING_WORDS(0x07);
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INSERT_PADDING_WORDS(4);
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/// Number of input attributes to the vertex shader minus 1
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BitField<0, 4, u32> max_input_attrib_index;
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INSERT_PADDING_WORDS(2);
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enum class GPUMode : u32 {
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Drawing = 0,
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