VideoCore: Use correct register for immediate mode attribute count

This commit is contained in:
Yuri Kunde Schlesner 2016-12-18 16:50:04 -08:00
parent ab6954e942
commit fccb28d2e9
2 changed files with 13 additions and 7 deletions

View file

@ -1176,7 +1176,12 @@ struct Regs {
}
} command_buffer;
INSERT_PADDING_WORDS(0x07);
INSERT_PADDING_WORDS(4);
/// Number of input attributes to the vertex shader minus 1
BitField<0, 4, u32> max_input_attrib_index;
INSERT_PADDING_WORDS(2);
enum class GPUMode : u32 {
Drawing = 0,