VideoCore: Implement formats needed for N64 emulation.

This commit is contained in:
Fernando Sahmkow 2022-04-13 20:19:06 +02:00
parent 770e19f51a
commit fd7afda1e8
6 changed files with 10 additions and 10 deletions

View file

@ -63,7 +63,7 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
case Hash(TextureFormat::A4B4G4R4, UNORM):
return PixelFormat::A4B4G4R4_UNORM;
case Hash(TextureFormat::G4R4, UNORM):
return PixelFormat::R4G4_UNORM;
return PixelFormat::G4R4_UNORM;
case Hash(TextureFormat::A5B5G5R1, UNORM):
return PixelFormat::A5B5G5R1_UNORM;
case Hash(TextureFormat::R8, UNORM):

View file

@ -153,8 +153,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "BC7_SRGB";
case PixelFormat::A4B4G4R4_UNORM:
return "A4B4G4R4_UNORM";
case PixelFormat::R4G4_UNORM:
return "R4G4_UNORM";
case PixelFormat::G4R4_UNORM:
return "G4R4_UNORM";
case PixelFormat::ASTC_2D_4X4_SRGB:
return "ASTC_2D_4X4_SRGB";
case PixelFormat::ASTC_2D_8X8_SRGB: