Implement 3D Textures
This commit is contained in:
parent
f912a82a8e
commit
fd9e2d0073
4 changed files with 10 additions and 1 deletions
|
@ -448,7 +448,10 @@ public:
|
|||
BitField<8, 3, u32> block_depth;
|
||||
BitField<12, 1, InvMemoryLayout> type;
|
||||
} memory_layout;
|
||||
u32 array_mode;
|
||||
union {
|
||||
BitField<0, 16, u32> array_mode;
|
||||
BitField<16, 1, u32> volume;
|
||||
};
|
||||
u32 layer_stride;
|
||||
u32 base_layer;
|
||||
INSERT_PADDING_WORDS(7);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue