shader_recompiler: Fix spelling of "derivate" (#12067)
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10 changed files with 61 additions and 60 deletions
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@ -40,7 +40,7 @@ union TextureInstInfo {
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BitField<21, 1, u32> has_lod_clamp;
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BitField<22, 1, u32> relaxed_precision;
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BitField<23, 2, u32> gather_component;
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BitField<25, 2, u32> num_derivates;
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BitField<25, 2, u32> num_derivatives;
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BitField<27, 3, ImageFormat> image_format;
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BitField<30, 1, u32> ndv_is_active;
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};
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