Include HID and configuration changes related to motion
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80a56e8893
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13 changed files with 448 additions and 16 deletions
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@ -21,10 +21,14 @@ namespace Settings::NativeButton {
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enum Values : int;
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}
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namespace Settings::NativeMotion {
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enum Values : int;
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}
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namespace InputCommon {
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namespace Polling {
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enum class DeviceType { Button, AnalogPreferred };
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enum class DeviceType { Button, AnalogPreferred, Motion };
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/**
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* A class that can be used to get inputs from an input device like controllers without having to
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@ -59,6 +63,7 @@ class MotionEmu;
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*/
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using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
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using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
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using MotionMapping = std::unordered_map<Settings::NativeMotion::Values, Common::ParamPackage>;
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class InputSubsystem {
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public:
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@ -103,6 +108,9 @@ public:
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/// Retrieves the button mappings for the given device.
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[[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const;
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/// Retrieves the motion mappings for the given device.
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[[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const;
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/// Retrieves the underlying GameCube analog handler.
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[[nodiscard]] GCAnalogFactory* GetGCAnalogs();
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@ -14,6 +14,13 @@ const std::array<const char*, NumButtons> mapping = {{
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}};
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}
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namespace NativeMotion {
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const std::array<const char*, NumMotions> mapping = {{
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"motionleft",
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"motionright",
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}};
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}
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namespace NativeAnalog {
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const std::array<const char*, NumAnalogs> mapping = {{
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"lstick",
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@ -66,6 +66,21 @@ constexpr int NUM_STICKS_HID = NumAnalogs;
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extern const std::array<const char*, NumAnalogs> mapping;
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} // namespace NativeAnalog
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namespace NativeMotion {
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enum Values : int {
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MOTIONLEFT,
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MOTIONRIGHT,
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NumMotions,
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};
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constexpr int MOTION_HID_BEGIN = MOTIONLEFT;
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constexpr int MOTION_HID_END = NumMotions;
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constexpr int NUM_MOTION_HID = NumMotions;
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extern const std::array<const char*, NumMotions> mapping;
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} // namespace NativeMotion
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namespace NativeMouseButton {
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enum Values {
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Left,
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@ -292,6 +307,7 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
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using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
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using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
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using MotionRaw = std::array<std::string, NativeMotion::NumMotions>;
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using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
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using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
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using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
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@ -314,6 +330,7 @@ struct PlayerInput {
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ControllerType controller_type;
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ButtonsRaw buttons;
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AnalogsRaw analogs;
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MotionRaw motions;
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std::string lstick_mod;
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std::string rstick_mod;
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