Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)

This commit is contained in:
Jannik Vogel 2016-04-10 22:07:06 +02:00
parent 0b7efc2be2
commit ff7c798d86
4 changed files with 0 additions and 71 deletions

View file

@ -85,35 +85,6 @@ std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global
namespace DebugUtils {
void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) {
vertices.push_back(v0);
vertices.push_back(v1);
vertices.push_back(v2);
int num_vertices = (int)vertices.size();
faces.push_back({{ num_vertices-3, num_vertices-2, num_vertices-1 }});
}
void GeometryDumper::Dump() {
static int index = 0;
std::string filename = std::string("geometry_dump") + std::to_string(++index) + ".obj";
std::ofstream file(filename);
for (const auto& vertex : vertices) {
file << "v " << vertex.pos[0]
<< " " << vertex.pos[1]
<< " " << vertex.pos[2] << std::endl;
}
for (const Face& face : faces) {
file << "f " << 1+face.index[0]
<< " " << 1+face.index[1]
<< " " << 1+face.index[2] << std::endl;
}
}
void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, const Shader::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes)
{
struct StuffToWrite {

View file

@ -158,30 +158,9 @@ extern std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this g
namespace DebugUtils {
#define PICA_DUMP_GEOMETRY 0
#define PICA_DUMP_TEXTURES 0
#define PICA_LOG_TEV 0
// Simple utility class for dumping geometry data to an OBJ file
class GeometryDumper {
public:
struct Vertex {
std::array<float,3> pos;
};
void AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2);
void Dump();
private:
struct Face {
int index[3];
};
std::vector<Vertex> vertices;
std::vector<Face> faces;
};
void DumpShader(const std::string& filename, const Regs::ShaderConfig& config,
const Shader::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes);