Have GetActiveChannelCount return the system channels instead of host device channels

This commit is contained in:
Kelebek1 2023-12-13 06:26:20 +00:00 committed by Liam
parent a093f3d47a
commit ffbba74c91
5 changed files with 43 additions and 20 deletions

View file

@ -359,7 +359,7 @@ private:
void GetActiveChannelCount(HLERequestContext& ctx) {
const auto& sink{system.AudioCore().GetOutputSink()};
u32 channel_count{sink.GetDeviceChannels()};
u32 channel_count{sink.GetSystemChannels()};
LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);