package application const ( // WindowTitle used as the Windows Title but also used for the name of the game WindowTitle = "Colouring App" // Defines the window proportions WindowWidth = 800 WindowHeight = 600 // WindowFPS Max FPS the game should run at, used to calucalte delta time WindowFPS = 60 ) // Scene IDs used to determine which scene to run const ( ScenePlayerData = iota SceneTitle SceneOptions SceneGallery SceneDraw SceneGame ) // Directories used to store assets const ( DirAssets = "./assets/" DirPlayerData = "./playerData/" ) var ( // ShouldQuit is used to determine if the game should quit ShouldQuit = false // CurrentScene is the scene that is currently running CurrentScene = ScenePlayerData )