package scenes import ( "ColouringApp/application" "os" raylib "github.com/gen2brain/raylib-go/raylib" ) func PlayerData() { // Load player data here for !application.ShouldQuit { // DEFAULT { application.ShouldQuit = raylib.WindowShouldClose() if application.CurrentScene != application.ScenePlayerData { break } } // check if userData exists if _, err := os.Stat(application.DirUserData); os.IsNotExist(err) { err := os.Mkdir(application.DirUserData, 0755) if err != nil { panic(err) } } // DRAW { raylib.BeginDrawing() raylib.ClearBackground(raylib.Black) raylib.DrawText("Loading...", 10, application.WindowHeight-30, 20, raylib.White) raylib.EndDrawing() } application.CurrentScene = application.SceneTitle } }