A data driven game engine
  • C++ 73.3%
  • Rust 19%
  • CMake 5.5%
  • Python 2.1%
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2026-04-14 09:54:19 +01:00
cmake Fix missing library links on Windows 2026-04-14 09:54:19 +01:00
include Move objects to new config system 2026-04-14 08:50:37 +01:00
lib/config Add support for negative numbers 2026-04-14 08:50:22 +01:00
projects/blender Crete test cube and test cylinder 2026-03-29 00:48:12 +00:00
resources Move objects to new config system 2026-04-14 08:50:37 +01:00
scripts added missing assets to blender projects list along with json files. 2026-03-25 20:17:00 +00:00
src Move objects to new config system 2026-04-14 08:50:37 +01:00
.clang-format Add .clang-format 2026-01-17 16:17:13 +00:00
.gitignore Some form of basic parser work 2026-04-11 13:38:58 +01:00
CMakeLists.txt Querying parsed config from C++ 2026-04-13 01:51:29 +01:00
NOTES.md Handlers hashing the name of the texture they're gonna use and a stupid lisp-like json interpreter language idea 2026-03-18 17:05:06 +00:00
README.md basic rendering 2026-01-04 23:27:30 +00:00

UrchinEngine++