A data driven game engine
  • C++ 91.6%
  • CMake 8.2%
  • C 0.2%
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2026-03-21 21:53:46 +00:00
cmake Move game into application class, application events, and clean up cmake lists file 2026-02-27 15:02:15 +00:00
include Clean up unneeded methods 2026-03-21 21:53:46 +00:00
resources Create initial renderer thingy 2026-03-21 17:51:16 +00:00
src Clean up unneeded methods 2026-03-21 21:53:46 +00:00
.clang-format Add .clang-format 2026-01-17 16:17:13 +00:00
.gitignore ignore valgrind 2026-01-12 23:47:48 +00:00
CMakeLists.txt Create initial renderer thingy 2026-03-21 17:51:16 +00:00
NOTES.md Handlers hashing the name of the texture they're gonna use and a stupid lisp-like json interpreter language idea 2026-03-18 17:05:06 +00:00
README.md basic rendering 2026-01-04 23:27:30 +00:00

UrchinEngine++