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94 lines
2.3 KiB
C
94 lines
2.3 KiB
C
/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "gdraw_command.h"
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#include "gdraw_command_list.h"
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#include "gdraw_command_image.h"
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#include "gdraw_command_frame.h"
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#include "gdraw_command_sequence.h"
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#include "applib/graphics/gtypes.h"
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#include "util/pack.h"
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#include <stdint.h>
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#include <stdbool.h>
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#define GDRAW_COMMAND_VERSION (1)
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#define PDCS_SIGNATURE MAKE_WORD('P', 'D', 'C', 'S')
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#define PDCS_SIZE_OFFSET sizeof(PDCS_SIGNATURE)
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#define PDCS_DATA_OFFSET (PDCS_SIZE_OFFSET + sizeof(uint32_t))
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#define PDCI_SIGNATURE MAKE_WORD('P', 'D', 'C', 'I')
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#define PDCI_SIZE_OFFSET sizeof(PDCI_SIGNATURE)
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#define PDCI_DATA_OFFSET (PDCI_SIZE_OFFSET + sizeof(uint32_t))
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struct __attribute__((__packed__)) GDrawCommand {
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GDrawCommandType type:8;
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struct {
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uint8_t hidden:1;
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uint8_t reserved:7;
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};
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GColor stroke_color;
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uint8_t stroke_width;
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GColor fill_color;
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union {
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struct { // path
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bool path_open;
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};
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struct { // circle
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uint16_t radius;
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};
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};
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union {
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struct {
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uint16_t num_points;
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GPoint points[];
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};
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struct {
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uint16_t num_precise_points;
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GPointPrecise precise_points[];
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};
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};
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};
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struct __attribute__((__packed__)) GDrawCommandList {
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uint16_t num_commands;
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GDrawCommand commands[];
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};
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struct __attribute__((__packed__)) GDrawCommandImage {
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uint8_t version;
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uint8_t reserved;
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GSize size;
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GDrawCommandList command_list;
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};
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struct __attribute__((__packed__)) GDrawCommandFrame {
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uint16_t duration;
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GDrawCommandList command_list;
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};
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struct __attribute__((__packed__)) GDrawCommandSequence {
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uint8_t version;
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uint8_t reserved;
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GSize size;
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uint16_t play_count;
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uint16_t num_frames;
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GDrawCommandFrame frames[];
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};
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