mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-19 09:54:54 +00:00
More modules (#99)
* added dummy sceAudio lib * added lseek in file_system * updated sdl3 * forgot sdl3 in cmake * cmake is case sensitive in linux * fixed SDL_CreateWindowWithPosition * fixed vulkan issues with latest sdl3 * some progress in sceAudio * improvements in audio * more sound improvements * first working sound output , from openorbis sound demo * updated sdl3 , zlib-ng can now be build with msvc+clangci * fixed cmake * fix for audio buffering * clang format fix * format fix * better error handling for sceAudioOutput
This commit is contained in:
parent
2a03b4d03b
commit
2e931c9f72
27 changed files with 1861 additions and 50 deletions
22
tools/ModuleGenerator/libraries/libscemsgdialog.h
Normal file
22
tools/ModuleGenerator/libraries/libscemsgdialog.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "library_common.h"
|
||||
|
||||
namespace Libraries::MsgDialog{
|
||||
|
||||
int PS4_SYSV_ABI sceMsgDialogClose();
|
||||
int PS4_SYSV_ABI sceMsgDialogGetResult();
|
||||
int PS4_SYSV_ABI sceMsgDialogGetStatus();
|
||||
int PS4_SYSV_ABI sceMsgDialogInitialize();
|
||||
int PS4_SYSV_ABI sceMsgDialogOpen();
|
||||
int PS4_SYSV_ABI sceMsgDialogProgressBarInc();
|
||||
int PS4_SYSV_ABI sceMsgDialogProgressBarSetMsg();
|
||||
int PS4_SYSV_ABI sceMsgDialogProgressBarSetValue();
|
||||
int PS4_SYSV_ABI sceMsgDialogTerminate();
|
||||
int PS4_SYSV_ABI sceMsgDialogUpdateStatus();
|
||||
|
||||
void RegisterlibSceMsgDialog(Core::Loader::SymbolsResolver * sym);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue