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edit imgui flag after updating
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@ -734,6 +734,7 @@ static void UpdateGamepads() {
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SDL_Gamepad* SDLGamepad = Input::m_gamepad;
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if (SDLGamepad) {
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bd->gamepads.push_back(SDLGamepad);
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bd->want_update_gamepads_list = false;
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} else {
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// Update list of gamepads to use
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if (bd->want_update_gamepads_list &&
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