Commit graph

725 commits

Author SHA1 Message Date
Martin
b8a443c728
Fix compiling due to typedefs varying across platforms (#1729)
* Fix compiling on modern C++ compilers

cd9fc5d0e9 broke it

* Fix order

* Test

* Test putting flags in old order

* Remove designated initializer
2024-12-10 22:15:43 +02:00
squidbus
41fd1c84cf
semaphore: Use handles to properly handle semaphore double-delete. (#1728) 2024-12-10 14:43:32 +02:00
squidbus
bf41ab6c40
memory: Handle 0 alignment in MemoryManager::Allocate (#1692) 2024-12-10 13:13:34 +02:00
squidbus
cd9fc5d0e9
thread: Apply alternate signal stack to created threads. (#1724) 2024-12-10 13:08:53 +02:00
Vinicius Rangel
f1b23c616e
Devtools - Shader editing (#1705)
* devtools: shader editing and compiling

* devtools: patch shader at runtime

* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
Stephen Miller
f938829f12
Implement sceGnmDingDongForWorkload (#1707)
Seen in Final Fantasy XV.
2024-12-08 22:04:33 +02:00
Daniel R.
fea2593ab4
The way to Unity, pt.3 (#1681) 2024-12-08 18:30:33 +02:00
auser1337
1940ac0fec
ajm: support for multiple contexts (#1690)
* ajm: support for multiple contexts

* fix sceAjmInitialize
2024-12-08 10:18:12 +02:00
Ada Ahmed
dad5953e8c
fix: fix #1457 again by moving av_err2str to a common header (#1688) 2024-12-08 00:52:03 +02:00
psucien
119e03cb58 hot-fix: fix for incorrect asc qid 2024-12-07 22:28:31 +01:00
¥IGA
2266622dcf
Support for Vulkan 1.4 (#1665) 2024-12-07 19:41:41 +02:00
squidbus
e1ecfb8dd1
semaphore: Add GCD semaphore implementation. (#1677) 2024-12-06 23:46:44 +02:00
Daniel R.
7ffa581d4b
The way to Unity, pt.2 (#1671) 2024-12-06 22:04:36 +01:00
IndecisiveTurtle
77da8bac00 core: Return proper address of eh frame/add more opcodes 2024-12-06 00:47:11 +02:00
Alexandre Bouvier
874508f8c2
cmake: unbundle stb (#1601) 2024-12-05 23:10:27 +02:00
Daniel R.
15ae7a094d
hotfix: fix inverted operator on GetDents 2024-12-05 18:45:55 +01:00
Daniel R.
98f0cb65d7
The way to Unity, pt.1 (#1659) 2024-12-05 17:21:35 +01:00
Vinicius Rangel
2380f2f9c9
Virtual device abstraction (#1577)
* IOFile: removes seek limit checks when file is writable

* add virtual devices scaffold

* add stdin/out/err as virtual devices

* fixed some merging issues

* clang-fix

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-12-05 18:00:17 +02:00
squidbus
c019b54fec
thread: Configure stack and guard on POSIX hosts. (#1664) 2024-12-04 20:21:03 +02:00
TheTurtle
6bf93071cf
hot-fix: Correct getpagesize
Tested on my PS4 pro, returns 16KB instead of 4KB
2024-12-03 14:15:08 +02:00
georgemoralis
c66db95378
Misc Ime fixes continue (#1655)
* core/libraries: Misc. Ime fixes

* fixed issues

---------

Co-authored-by: Daniel R <47796739+polybiusproxy@users.noreply.github.com>
2024-12-03 10:05:51 +02:00
squidbus
fda4f06518
devtools: More warning fixes (#1652) 2024-12-02 20:46:51 +01:00
Vinicius Rangel
0835dc71b3
More devtools stuff (#1637)
* devtools: memory map viewer

* devtools: batch highlight only for non-group viewer

* devtools: fix not showing entire user data

* devtools: shader debug viewer

* devtools: add more reg naming
2024-12-01 19:34:29 +01:00
psucien
4a5850628e hot-fix: debug build fixed 2024-12-01 15:46:08 +01:00
squidbus
b00a321b5e
playgo: Fix loading PlayGo file. (#1639) 2024-12-01 14:12:04 +02:00
squidbus
394a14626b
libraries: Add stubs for libScePlayGoDialog (#1635) 2024-12-01 13:44:15 +02:00
TheTurtle
5b6e0ab238
core: Library cleanup (#1631)
* core: Split error codes into separate files

* Reduces build times and is cleaner

* core: Bring structs and enums to codebase style

* core: More style changes
2024-11-30 22:37:36 +02:00
squidbus
7153838c4e
libraries: Add initial HLE JPEG encoder skeleton (#1607)
* libraries: Add initial HLE JPEG encoder skeleton

* jpegenc: Finish adding parameter validation.

* updated enums , added logging

* jpegenc: Clean up parameter validations.

* jpegenc: Fix missing log.

* externals: Update ffmpeg-core

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-11-30 21:43:12 +02:00
squidbus
07f4a0305b
semaphore: Use condvars with separate signaled flag to prevent races (#1615)
* Revert "semaphore: Use binary_semaphore instead of condvar"

This reverts commit 85dc57b868.

* semaphore: Use separate signaled flag to prevent races

* mutex: Few misc fixes

* condvar: Few misc fixes

* signals: Add thread name to unhandled signal message.
2024-11-30 19:19:07 +02:00
squidbus
99ac10a417
libraries: Add libSceRazorCpu HLE skeleton. (#1624)
* Remove save migration code (#1621)

* Kernel Fixes (#1605)

* scePthreadSetprio Changes

FindThread uses posix error codes, so the function export should apply the ORBIS wrapper to convert these. Since it uses posix codes, I've also renamed the function to align with other posix functions. Lastly, this fixes a compile warning about ret sometimes not getting initialized.

* Implement posix_munmap

Used by Hatsune Miku Project Diva X during intros. May help with stability on Linux, probably won't change anything on Windows.

* Exports

Some missing function exports I've seen in my tests.
sceKernelAvailableFlexibleMemorySize export is used in Final Fantasy XV Episode Duscae
posix_pthread_setprio and posix_pthread_getschedparam are used by Spider-Man Miles Morales
scePthreadKeyDelete is used in UE4 games.

I've also added in a typo fix related to my previous PR.

* libScePosix export for posix_pthread_attr_setguardsize

Used in Hatsune Miku Project Diva X v1.02

* libraries: Add libSceRazorCpu HLE skeleton.

---------

Co-authored-by: ¥IGA <164882787+Xphalnos@users.noreply.github.com>
Co-authored-by: Stephen Miller <56742918+StevenMiller123@users.noreply.github.com>
2024-11-30 11:30:22 +02:00
Stephen Miller
7e525a59e4 Kernel Fixes (#1605)
* scePthreadSetprio Changes

FindThread uses posix error codes, so the function export should apply the ORBIS wrapper to convert these. Since it uses posix codes, I've also renamed the function to align with other posix functions. Lastly, this fixes a compile warning about ret sometimes not getting initialized.

* Implement posix_munmap

Used by Hatsune Miku Project Diva X during intros. May help with stability on Linux, probably won't change anything on Windows.

* Exports

Some missing function exports I've seen in my tests.
sceKernelAvailableFlexibleMemorySize export is used in Final Fantasy XV Episode Duscae
posix_pthread_setprio and posix_pthread_getschedparam are used by Spider-Man Miles Morales
scePthreadKeyDelete is used in UE4 games.

I've also added in a typo fix related to my previous PR.

* libScePosix export for posix_pthread_attr_setguardsize

Used in Hatsune Miku Project Diva X v1.02
2024-11-30 11:23:48 +02:00
squidbus
7b68004a40
sysmodule: Remove need for libSceRazorCpu (#1622) 2024-11-30 10:08:46 +02:00
squidbus
6c215e672d
Revert "core: fix patch paths applying when no folder exists" (#1620)
This reverts commit 9f6261524b.
2024-11-29 22:57:56 +02:00
Daniel R.
9f6261524b
core: fix patch paths applying when no folder exists 2024-11-29 20:02:45 +01:00
squidbus
57a3c0132d
semaphore: Fix returned iterator from AddWaiter (#1614) 2024-11-29 01:42:39 +02:00
Marcin Mikołajczyk
bd3371bdfb
implement sceKernelPreadv (#1611) 2024-11-28 22:26:44 +02:00
Marcin Mikołajczyk
286a288bfd
Fix GetDents truncating the last character of filenames (#1610) 2024-11-28 22:25:37 +02:00
squidbus
471ebdb4f0
libc_internal: Implement more functions. (#1606) 2024-11-27 11:50:57 +02:00
squidbus
23bb5f09fd
devtools: Fix a few compiler warnings. (#1575) 2024-11-24 18:47:19 +02:00
psucien
16e1d679dc
video_core: clean-up of indirect draws logic (#1589) 2024-11-24 15:43:28 +01:00
squidbus
15d6b095f7
savedatadialog_ui: Use fmt::localtime instead of formatting std::chrono::local_time (#1574) 2024-11-22 18:29:41 +02:00
georgemoralis
8c9d7d1a08
Port libpngdec to libpng (#1555)
* intial try to include libpng

* fixing libpng cmake

* cleanup structs and error codes

* building libpng , destroying pkg ;/

* fixed pkg with zlib_comp mode

* attemp to fix ci

* rewrote png encoder with libpng

* small corrections

* clang fix

* clang-fix?

* take alpha value from decode parameters

* more cleanup

* fix stride calculation

* libpng: avoid unnecessary allocation in decoding

* libpng: interlaced support

* libpng: lowered log level

* revert wrong merge

---------

Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-11-22 12:42:53 +02:00
psucien
f9ae945a55 hot-fix: clang-format 2024-11-21 22:23:09 +01:00
TheTurtle
c4506da0ae
kernel: Rewrite pthread emulation (#1440)
* libkernel: Cleanup some function places

* kernel: Refactor thread functions

* kernel: It builds

* kernel: Fix a bunch of bugs, kernel thread heap

* kernel: File cleanup pt1

* File cleanup pt2

* File cleanup pt3

* File cleanup pt4

* kernel: Add missing funcs

* kernel: Add basic exceptions for linux

* gnmdriver: Add workload functions

* kernel: Fix new pthreads code on macOS. (#1441)

* kernel: Downgrade edeadlk to log

* gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload

* exception: Add context register population for macOS. (#1444)

* kernel: Pthread rewrite touchups for Windows

* kernel: Multiplatform thread implementation

* mutex: Remove spamming log

* pthread_spec: Make assert into a log

* pthread_spec: Zero initialize array

* Attempt to fix non-Windows builds

* hotfix: change incorrect NID for scePthreadAttrSetaffinity

* scePthreadAttrSetaffinity implementation

* Attempt to fix Linux

* windows: Address a bunch of address space problems

* address_space: Fix unmap of region surrounded by placeholders

* libs: Reduce logging

* pthread: Implement condvar with waitable atomics and sleepqueue

* sleepq: Separate and make faster

* time: Remove delay execution

* Causes high cpu usage in Tohou Luna Nights

* kernel: Cleanup files again

* pthread: Add missing include

* semaphore: Use binary_semaphore instead of condvar

* Seems more reliable

* libraries/sysmodule: log module on `sceSysmoduleIsLoaded`

* libraries/kernel: implement `scePthreadSetPrio`

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-11-21 22:59:38 +02:00
¥IGA
c83ac654ce
Bump to Clang 18 (#1549) 2024-11-21 12:08:22 +02:00
psucien
3d04765a3f
Respect game brightness settings (#1559)
* `RendererVulkan` -> `Presenter`

* support for Video Out gamma setting

* sRGB hack removed

* added post process pass to presenter

* splash functionality restored
2024-11-21 12:06:53 +02:00
Vinicius Rangel
b41664ac61
savedata: fix dir name search with wildcard (#1552)
* savedata: fix dir name search with wildcard

* psf: replace filesystem clock by system clock (utc)

* savedatadialog_ui: macOS zoned_time formatting

Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>

---------

Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-11-20 18:31:44 +02:00
korenkonder
da00235eaf
Don't read uninitialized memory in sceSystemServiceReceiveEvent (#1554) 2024-11-20 17:22:30 +01:00
psucien
8fbd9187f8
libraries: gnmdriver: few more functions implemented (#1544) 2024-11-18 11:23:21 +02:00
Stephen Miller
ce158290fb
Minor Kernel Fixes (#1529)
* Skip destruction of adaptive mutex initializers

Based around similar behaviors implemented in the more-kernel branch. Hatsune Miku Project Diva X needs this.

* Fix posix_lseek result overflow

Seen when testing Spider-Man Miles Morales on more-kernel.

* Add posix_fsync

Used by Spider-Man Miles Morales. I've added the normal posix error handling to this function, though I'm aware sceKernelFsync doesn't return any errors currently. This is for future proofing and accuracy, as the actual libkernel does the usual error handling too.

* Properly handle VirtualQuery calls on PoolReserved memory.

* Export posix_getpagesize under libkernel

Bloons TD 5 needs this.

* Clang
2024-11-14 18:00:57 +02:00