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the shift value should be extracted from the 5 least significant bits of the second operand (S1.u[4:0]), to ensure that the shift is limited to values from 0 to 31, suitable for 32-bit operations Instruction S_LSHR_B32 Description D.u = S0.u >> S1.u[4:0]. SCC = 1 if result is non-zero. |
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.. | ||
translate | ||
control_flow_graph.cpp | ||
control_flow_graph.h | ||
copy_shader.cpp | ||
copy_shader.h | ||
decode.cpp | ||
decode.h | ||
fetch_shader.cpp | ||
fetch_shader.h | ||
format.cpp | ||
instruction.cpp | ||
instruction.h | ||
opcodes.h | ||
structured_control_flow.cpp | ||
structured_control_flow.h | ||
tessellation.h |