spirv: Implement rescaling patching

This commit is contained in:
ReinUsesLisp 2021-07-25 22:26:23 -03:00 committed by Fernando Sahmkow
parent 01379c5e3c
commit 656adee630
8 changed files with 86 additions and 5 deletions

View file

@ -20,8 +20,11 @@ namespace Shader::Backend::SPIRV {
IR::Program& program, Bindings& bindings);
[[nodiscard]] inline std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program) {
RuntimeInfo runtime_info{};
runtime_info.num_textures = Shader::NumDescriptors(program.info.texture_descriptors);
Bindings binding;
return EmitSPIRV(profile, {}, program, binding);
return EmitSPIRV(profile, runtime_info, program, binding);
}
} // namespace Shader::Backend::SPIRV